上篇博文中我們介紹了Azure Messaging的重復(fù)消息機(jī)制、At most once 和At least once.
Azure Messaging-ServiceBus Messaging消息隊(duì)列技術(shù)系列5-重復(fù)消息:at-least-once at-most-once
本文中我們主要研究并介紹Azure Messaging的消息回執(zhí)機(jī)制:實(shí)際應(yīng)用場景:
同步收發(fā)場景下,消息生產(chǎn)者和消費(fèi)者雙向應(yīng)答模式,例如:張三寫封信送到郵局中轉(zhuǎn)站,然后李四從中轉(zhuǎn)站獲得信,然后在寫一份回執(zhí)信,放到中轉(zhuǎn)站,然后張三去取,當(dāng)然張三寫信的時(shí)候就得寫明回信地址。還
有,生成訂單編號(hào)場景,發(fā)送一個(gè)生成訂單編號(hào)的消息,消息消費(fèi)者接收生成訂單編號(hào)的消息,并通過消息回執(zhí)返回。
Azure Messaging的消息回執(zhí)機(jī)制主要通過:基于帶會(huì)話的Queue/Topic、SessionId、ReplyTo屬性來實(shí)現(xiàn)
在代碼實(shí)現(xiàn)中,我們需要:
1. 兩個(gè)工作線程,一個(gè)線程用于消息發(fā)送和接收回執(zhí)消息,一個(gè)線程用于消息接收和發(fā)送消息回執(zhí)。
2. 一個(gè)會(huì)話標(biāo)識(shí):ReceiptSession
3. 兩個(gè)隊(duì)列Queue:RequestQueue:發(fā)送消息、接收消息,ResponseQueue:發(fā)送回執(zhí)消息,接收回執(zhí)消息。
直接Show Code:
首先,我們?cè)赟erviceBusMQManager增加一個(gè)線程安全的創(chuàng)建帶回話的QueueClient方法:
private static object syncObj = new object(); /// <summary> /// 獲取要求會(huì)話帶Session的QueueClient /// </summary> /// <param name="queueName">隊(duì)列名稱</param> /// <returns>QueueClient</returns> public QueueClient GetSessionQueueClient(string queueName) { var namespaceClient = NamespaceManager.Create(); if (!namespaceClient.QueueExists(queueName)) { lock (syncObj) { if (!namespaceClient.QueueExists(queueName)) { var queue = new QueueDescription(queueName) { RequiresSession = true }; namespaceClient.CreateQueue(queue); } } } return QueueClient.Create(queueName, ReceiveMode.ReceiveAndDelete); }
然后我們定義一些常量:
private static readonly string ReplyToSessionId = "ReceiptSession"; const double ResponseMessageTimeout = 20.0; private static readonly string requestQueueName = "RequestQueue"; private static readonly string responseQueueName = "ResponseQueue";
實(shí)現(xiàn)發(fā)送并接收回執(zhí)消息的方法:
/// <summary> /// 發(fā)送并接收回執(zhí)消息 /// </summary> /// <param name="bills"></param> public static void SendMessage() { var manager = new ServiceBusUtils(); var responseClient = manager.GetSessionQueueClient(responseQueueName); var requestClient = manager.GetSessionQueueClient(requestQueueName); var messsageReceiver = responseClient.AcceptMessageSession(ReplyToSessionId); var order = CreateSalesOrder(1); //發(fā)送消息 var message = new BrokeredMessage(order); message.Properties.Add("Type", order.GetType().ToString()); message.SessionId = ReplyToSessionId; message.MessageId = "OrderMessage001"; message.ReplyTo = responseQueueName; requestClient.Send(message); Console.WriteLine("Send message: " + message.MessageId + ", SalesOrder ID: " + order.OrderID); //接收消息回執(zhí) var receivedMessage = messsageReceiver.Receive(TimeSpan.FromSeconds(ResponseMessageTimeout * 2)); var receivedOrder = receivedMessage.GetBody<SalesOrder>(); Console.WriteLine("Receive receipt message: " + receivedMessage.MessageId + ", SalesOrder ID: " + receivedOrder.OrderID); messsageReceiver.Close(); }
實(shí)現(xiàn)接收消息并發(fā)送回執(zhí)方法:
1 /// <summary> 2 /// 接收消息并回執(zhí) 3 /// </summary> 4 public static void ReceiveMessage() 5 { 6 var manager = new ServiceBusUtils(); 7 8 var requestClient = manager.GetSessionQueueClient(requestQueueName); 9 var session = requestClient.AcceptMessageSession();10 var requestMessage = session.Receive();11 12 if (requestMessage != null)13 {14 var receivedOrder = requestMessage.GetBody<SalesOrder>();15 Console.WriteLine("Receive message: " + requestMessage.MessageId + ", SalesOrder ID: " + receivedOrder.OrderID);16 17 var responseMessage = new BrokeredMessage(receivedOrder);18 responseMessage.Properties.Add("Type", receivedOrder.GetType().ToString());19 responseMessage.ReplyToSessionId = ReplyToSessionId;20 responseMessage.MessageId = "ResponseOrderMessage001";21 responseMessage.SessionId = requestMessage.SessionId;22 23 //發(fā)送回執(zhí)消息24 var responseClient = manager.GetSessionQueueClient(requestMessage.ReplyTo);25 responseClient.Send(responseMessage);26 Console.WriteLine("Send receipt message: " + responseMessage.MessageId + ", SalesOrder ID: " + receivedOrder.OrderID); 27 }28 }
Main方法中,啟動(dòng)兩個(gè)工作線程:一個(gè)線程用于消息發(fā)送和接收回執(zhí)消息,一個(gè)線程用于消息接收和發(fā)送消息回執(zhí)。
因?yàn)樯婕暗紸zure Messaging中隊(duì)列的第一次創(chuàng)建,Azure Messaging是不支持多個(gè)請(qǐng)求同時(shí)創(chuàng)建同一個(gè)隊(duì)列的,因此,我們兩個(gè)線程間做一個(gè)簡單的Task.Delay(3000).Wait();
1 static void Main(string[] args) 2 { 3 var sendTask = Task.Factory.StartNew(() => { SendMessage(); }); 4 Task.Delay(3000).Wait(); 5 var receiveTask = Task.Factory.StartNew(() => { ReceiveMessage(); }); 6 7 Task.WaitAll(sendTask, receiveTask); 8 9 Console.ReadKey(); 10 }
我們看看程序輸出:
Azure 服務(wù)總線中的隊(duì)列:
可以看出:Azure Messaging-ServiceBus Messaging 基于帶會(huì)話的Queue/Topic、SessionId、ReplyTo屬性來實(shí)現(xiàn)消息回執(zhí)機(jī)制。
http://www.cnblogs.com/tianqing/p/6607682.html